Maestro - Release

​Create complete, production-ready characters directly inside Unreal Engine.


​Customize the face. Shape the body. Build the wardrobe. Layer clothing dynamically. Add decals, change colors, customize materials, and much more!

​No predefined characters. No fixed outfit combinations. No external character editor.

​Maestro gives you a complete character creation workflow inside Unreal Engine.
​Maestro v1.0.0 includes:
​• Full face customization
​• Full body customization - Volume, Definition and Fat
​• Dynamic wardrobe layering that adapts to the character and clothing stack
​• Modular character assets
​• Skin, wardrobe and decal color customization
​• Decal placement and texture layering
​• Human Starter Pack included as the starting content ecosystem
​• Export directly to native Unreal Engine assets
​• UE Mannequin-compatible body skeleton

​And when you export your character?

It’s yours.

​Maestro bakes the character into native Unreal Engine assets. No Maestro dependency. No runtime requirement. No strings attached.

​Build it in Maestro.
​Export it.
​Ship it.

​Download Maestro:
​https://maestrocharacters.com/

​Human Starter Pack:
​https://www.fab.com/listings/6693fa27-adb6-4ece-b86c-be3f378ab11b​


10/14/2026, 9:20:24 AM