Maestro - Release
Create complete, production-ready characters directly inside Unreal Engine.
Customize the face. Shape the body. Build the wardrobe. Layer clothing dynamically. Add decals, change colors, customize materials, and much more!
No predefined characters. No fixed outfit combinations. No external character editor.
Maestro gives you a complete character creation workflow inside Unreal Engine.
Maestro v1.0.0 includes:
• Full face customization
• Full body customization - Volume, Definition and Fat
• Dynamic wardrobe layering that adapts to the character and clothing stack
• Modular character assets
• Skin, wardrobe and decal color customization
• Decal placement and texture layering
• Human Starter Pack included as the starting content ecosystem
• Export directly to native Unreal Engine assets
• UE Mannequin-compatible body skeleton
And when you export your character?
It’s yours.
Maestro bakes the character into native Unreal Engine assets. No Maestro dependency. No runtime requirement. No strings attached.
Build it in Maestro.
Export it.
Ship it.
Download Maestro:
https://maestrocharacters.com/
Human Starter Pack:
https://www.fab.com/listings/6693fa27-adb6-4ece-b86c-be3f378ab11b
10/14/2026, 9:20:24 AM